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CO_NIVEUS
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STANDARD INFORMATION
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- Title: 		Niveus
- Filename: 		co_niveus.bsp
- Release Date:		June 2004
- Author: 		Craig Bryson aka Drath
- Email Address:        cbryson@tasmail.com    	


MAP INFORMATION
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Game:			Natural Selection (http://www.natural-selection.org)
Status:			RC2
Entities:		240
Editor:			Valve Hammer Editor
Compiler(s) used:	ZHLT p13
Compile Hardware:	P4 2.4Ghz, 512 MB RAM
Compile Time:		1-2 hours


CREDITS
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- plant model by Psycho-Kinetic Hyper-Geek, animated by Ollj.
- Sky Map "Arctic Night" by Crinity (taken from http://www.planethalflife.com/crinity).
- Textures used from eclipse, ayumi and tanith. Much <3 to the creators of these textures

SPECIAL THANKS
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- To WHC for their server for playtesting
- to Ausns for file hosting, and use of their server for playtesting
- Mendasp for help with env_sprites and .fgds
- Lethy for help with .res files
- Aegis for some secret texture work
- [SuB] and Martigen for supr_pimpage
- To all of stf and cbf

		
			