Grapple Web  -  1.4
By mahnsawce
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1.0
  Initial release
1.1 
  Support for 3.0 beta
1.2
  Combat support
  Updated valid target detection, should work flawlessly now, tell me if you have any problems
  Fixed a weird PLAYBACK_EVENT() bug.
1.3
  Fixed spawning bug with combat.
  Fixed bug with redemption.
1.4
  Fixed ready room crash.
1.4.1
  Tweaked ready room crash fix.
  Hopefully fixed the random displaying webs around the map.
  Allowed gorges to hook onto hives with the grapple.
1.5
  Tweaked ready room crash fix more.
  Changed when cvars are read.
  Fixed a small issue with the spit hit event not playing properly.
  Changed the way the plugin determines if the map is combat or not.  If there is only one hive in the map, it's combat.  Otherwise, it's regular.
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Based off of the grappling hook tutorial by EvilClone.
http://www.planethalflife.com/hlprogramming/old/tuts/tut_offhandgrapple.htm
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Allow gorges to emit a grappling hook-like web strand to pull them to their destination.

The grapple hook will not form a permanent web strand, nor will it ensnare marines like a web strand does.

Cvars:
   mm_grapple_hives  (2)    - How many hives this feature requires.
   mm_grapple_speed  (500)  - Speed the gorge goes up the hook at.
   mm_grapple_hspeed (1000) - Speed the hook flies at.
   mm_grapple_range  (1000) - Range a grapple can reach.
   mm_grapple_delay  (0.5)  - Seconds it takes from the hook hitting a target before it starts pulling.
   mm_grapple_combat (1)    - Set to enable grapple web during Combat games.
Commands:
   +hook - Initiate the grapple.
   -hook - Stop the grapple.


Installation: Just like any other metamod.

Note: The plugin requires a map change for a change in cvars to take effect.

Problems? email "steved@crackdealer.com"

Please put "mm_grappleweb" in the subject, or it may be ignored.